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Cart #46456 | 2017-11-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2


The base game engine is pretty much complete. Some of the things I plan to finish in the next week is:

  • saving the level you got to and score
  • having a scoring system
  • pretty backgrounds, and particle effects. I'm definitely going to use fillp(). That sounds legit.
  • animation for game over
  • lives need pics
  • the tileset changes themes. (there will be a cloud theme, hell/fire theme, and earth theme, and maybe a space theme, who knows)
  • temporary power-ups (jump booster, run booster, extra life, countdown/don't have the screen chase you for a bit)
  • tutorial level and being able to pick your level based on the highest one you've gotten to at the title screen.
  • title screen tells the story, if no input has been pressed.
  • prettyify some of the cloud structures.

Here is the story:
The Neo Jumper is trapped within his virtual reality. And what's worse, his virtual universe is crumbling. Running is the only hope of escape!

Controls:
Z: run
X: jump
Down Arrow: duck, speed down

I think this is going to be my most professional game I've made so far. I finally got into coroutines and some of the other deeper lua/pico8 concepts with this game so far. I'm finally going to play with particles for this game. I've written a song for the game also, but I haven't pico8-ified the song yet. Also, the initial inspiration for the gameplay was from the Google Dinosaur game, but now it is much different.

Let me know in a comment if you have any other good ideas for the game, or if you think you found a bug. :) Here is the github page for the game, I may move it to its own repo though later

P#46457 2017-11-18 22:26 ( Edited 2017-11-19 03:26)

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Cart #39950 | 2017-04-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
122

The Story of Zeldo. Lank wakes up to a fairy and realizes he needs to fight monsters and save the princess.

Controls:
sword -> Hold Z then arrow key.
boomerang -> Hold X then arrow key.

Originally, The Story of Zeldo was going to be a small project that would only take a few hours/days. Though I wasn't going to put much time into it, I couldn't stop working on it and ended up spending a couple weeks on it.

This cartridge is loaded, it's using almost all of the music, sound, map, sprite, token, and character allocations. This is the largest pico 8 project I have done yet and this is the first time I've run into space limits. I hope you have as much fun playing it as I had making it!

Check out my github page for comments within the code.

P#39951 2017-04-26 03:26 ( Edited 2017-06-28 16:01)

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Cart #37869 | 2017-02-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Faster, with smaller screen size.

Cart #37867 | 2017-02-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Control the yellow dot with the arrow keys to mess with all the other dots.

To learn more about Conway's Game of Life, see Wikipedia.

P#37868 2017-02-27 00:40 ( Edited 2017-02-28 01:13)

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Cart #36443 | 2017-01-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Revast - Reverse Asteroids
Play asteroids as the asteroids, as the spaceship, or with a friend!

TODO:
+Improve sound effects
+Improve music
+Better Spaceship AI
+Better Select AI
+High Score System.

P#35303 2017-01-08 22:05 ( Edited 2017-01-23 04:26)

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Cart #33026 | 2016-12-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

My first pico game! I mainly went through a tutorial, but I changed the controls and made my own music. this is a 2-player tron remake.

P#33027 2016-12-04 21:01 ( Edited 2016-12-07 03:14)